The Twilio powered Adventure Game has been a great success so far but I think I need to add a few elements from the original Fighting Fantasy books to move the game away from a simple path-following story to a more interactive story.
First-up is the introduction of enemies. Warriors, ghouls, werewolves, trolls and fiendish imps. Each one you meet on your travels will need defeating, which means we need to introduce health and a dice roll mechanism, which will probably end up being a simple random number generator to begin with. I’ve yet to work out the precise mechanics but I’m thinking you might earn back half the original health of the enemy you’ve beaten. We’ll need to add in some food and potions along the story too, to build up the health.